Ubisoft and Riot Games are working together to combat toxic chats
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The two gaming giants are collaborating on a research project with a goal of using AI to detect disruptive behaviors.
By Jay Peters / @ jaypeters
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Ubisoft and Riot Games are teaming up on a new research project thatâs intended to reduce toxic in-game chats.
The new project, called âZero Harm in Comms,â will be broken up into two main phases. For the first phase, Ubisoft and Riot will try to create a framework that lets them share, collect, and tag data in a privacy-protecting way. Itâs a critical first step to ensure that the companies arenât keeping data that contains personally identifiable information, and if Ubisoft and Riot find they canât do it, âthe project stops,â Yves Jacquier, executive director at Ubisoft La Forge, said in an interview with The Verge .
Once that privacy-protecting framework is established, Ubisoft and Riot plan to build tools that use AI trained by the datasets to try and detect and mitigate âdisruptive behaviors,â according to a press release.
Traditionally, detecting harmful intent has relied on âdictionary-based technologies,â where you have a list of words spelled in different ways that can be used to determine if a message might be bad, according to Jacquier. With this partnership, Ubisoft and Riot are trying to use natural language processing to extract the general meaning of a sentence but take the context of the discussion into account, he said.
The goal, if everything works well, is that players see fewer toxic messages in chats. Both companies operate huge multiplayer games, so they stand to gain a lot from reducing harmful messages in chat â if people feel safe playing their games, then theyâre probably going to play more of them. And Riot already monitors voice comms as part of its efforts to combat disruptive behaviors.
But Jacquier stressed that this work is research, and âitâs not like a project that will be delivered at some point... itâs way more complex than that.â And as weâve seen before , AI so far hasnât proved to be the silver bullet for content moderation.
Ubisoft and Riot will share âthe learnings of the initial phase of the experimentâ sometime next year, âno matter the outcome,â according to the press release.
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Gaming / Entertainment / Tech. The two gaming giants are collaborating on a research project with a goal of using AI to detect disruptive behaviors. By Jay Peters / @ jaypeters. Share this story. Ubisoft and Riot Games are teaming up on a new research project thatâs intended to reduce toxic in-game chats. The new project, called âZero Harm in Comms,â will be broken up into two main phases. For the first phase, Ubisoft and Riot will try to create a framework that lets them share, collect, and tag data in a privacy-protecting way. Itâs a critical first step to ensure that the companies arenât keeping data that contains personally identifiable information, and if Ubisoft and Riot find they canât do it, âthe project stops,â Yves Jacquier, executive director at Ubisoft La Forge, said in an interview with The Verge . Once that privacy-protecting framework is established, Ubisoft and Riot plan to build tools that use AI trained by the datasets to try and detect and mitigate âdisruptive behaviors,â according to a press release. Traditionally, detecting harmful intent has relied on âdictionary-based technologies,â where you have a list of words spelled in different ways that can be used to determine if a message might be bad, according to Jacquier. With this partnership, Ubisoft and Riot are trying to use natural language processing to extract the general meaning of a sentence but take the context of the discussion into account, he said. The goal, if everything works well, is that players see fewer toxic messages in chats. Both companies operate huge multiplayer games, so they stand to gain a lot from reducing harmful messages in chat â if people feel safe playing their games, then theyâre probably going to play more of them. And Riot already monitors voice comms as part of its efforts to combat disruptive behaviors. But Jacquier stressed that this work is research, and âitâs not like a project that will be delivered at some point... itâs way more complex than that.â And as weâve seen before , AI so far hasnât proved to be the silver bullet for content moderation. Ubisoft and Riot will share âthe learnings of the initial phase of the experimentâ sometime next year, âno matter the outcome,â according to the press release. Related. Xbox transparency report reveals up to 4.78M accounts were proactively suspended in just six months. Taylor Swift crashed Ticketmaster following âhistorically unprecedented demandâ for tickets. Taylor Swift crashed Ticketmaster following âhistorically unprecedented demandâ for tickets. Elon Musk says he fired engineer who corrected him on Twitter. Elon Musk says he fired engineer who corrected him on Twitter. Elon Musk demands Twitter employees commit to âextremely hardcoreâ culture or leave. Elon Musk demands Twitter employees commit to âextremely hardcoreâ culture or leave. Elon Musk ignored Twitterâs internal warnings about his paid verification scheme. Elon Musk ignored Twitterâs internal warnings about his paid verification scheme. Microsoftâs Xbox chief settles the Call of Duty PlayStation debate once and for all. Microsoftâs Xbox chief settles the Call of Duty PlayStation debate once and for all. Verge Deals. / Sign up for Verge Deals to get deals on products we've tested sent to your inbox daily.